STEM/STEAM in Classrooms

 STEAM aims to spark an interest and life- long love of the arts and sciences in children starting at an early age
STEAM aims to spark an interest and life- long love of the arts and sciences in children starting at an early age

We all know the importance of marketing in selling things.  It’s all around us every day!  A great marketing campaign that has entered the school doors is the STEAM movement. Yes, it may be the catchy name but kids, parents and teachers now think STEAM is cool! Some of us have known all along about the cool factor of science but now the word is out. Now, we are all “living and loving” science. And, that’s OK!

What’s STEAM All About?

The rebranding of Science and Math is a result of the need to better prepare students for higher education. Students in the 21st century workforce need to have the skills and knowledge to be innovators.  The acronym was first introduced as Science, Technology, Engineering and Math and is now often referred to as STEAM with the inclusion of an A for Arts. STEAM lessons include the following:

  • Makes connections between standards, learning objectives and assessments.
  • Focuses on real world problems
  • An integrated approach to learning
  • Crosses all 5 disciplines (science, technology, engineering, arts, math)
  • Teaches kids how to ask questions, experiment and be creative.  

STEAM projects aim to spark an interest and life- long love of the arts and sciences in children starting at an early age. Lessons are designed to teach skills to be good learners, therefore, the skills can be translated into almost any career. Teaching kids to think critically and solve problems will help them to thrive in the 21st century. 

Isn’t education ALL about reaching the kids?

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